BITTSy
  • Welcome to BITTSy
  • Goals and capabilities
    • Rationale
    • What can BITTSy do?
      • Headturn Preference Procedure
      • Preferential Looking Procedure
      • Visual Fixation Procedure (VFP)
      • Conditioned Headturn Procedure
  • BITTSy Basics
    • Overview
    • Protocol files
    • Trial timing structure
    • Coding infant behavior
    • Randomization of events
    • Output
  • Setup
    • System requirements and recommendations
    • Visual hardware
      • Displays
      • Lights
    • Audio hardware
    • Hardware installation guide
    • Download & setup
    • Creating stimuli for BITTSy
  • Creating protocols
    • Overview
    • Starting definitions: SIDES, LIGHTS, DISPLAYS, and AUDIO
    • Optional experiment settings
    • Tags
      • Tags referencing files
      • Groups
      • Dynamic tags
    • Phases, trials, and steps
    • Selection from a group & randomization
    • Action statements
    • Step terminating conditions
    • Loops
    • JUMP
    • Habituation
      • Setting habituation criteria
      • Meeting a criterion
      • Successful and unsuccessful trials
    • Putting it all together: Example protocols
      • Preferential looking example - word recognition
      • Preferential looking example - fast-mapping
      • Headturn preference paradigm example
      • Habituation example - familiarization to a category
      • Habituation example - word-object pairings
      • Conditioned Headturn - signal detection
  • Running protocols
    • The user interface
      • Advanced settings
    • Live coding
  • Data output
    • Detailed log files
    • The reporting module
    • Standard reports
    • Creating a custom report function
    • Using report files
  • Support
    • Version release notes
    • Troubleshooting
      • F.A.Q.
      • Setup issues documentation
        • Audio settings and channel crossover
        • Display ID numbers
        • Video or audio playback issues
    • Resources
    • Report an issue or request help
  • Citing BITTSy in publications
  • Acknowledgements
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  1. Creating protocols
  2. Tags

Dynamic tags

PreviousGroupsNextPhases, trials, and steps

Last updated 4 years ago

The tag types discussed thus far must be set up in the opening definitions section of your protocol, before the execution of the first STEP, and once they are defined, what they refer to cannot be changed. Dynamic tags are tags that can be defined later in your protocol and used to refer to the result of a selection statement when a tag is chosen from a group. They don't have a fixed identity as "meaning" any other particular tag; rather, they work as a placeholder tag that can still be reassigned to a new item later on in the execution of the protocol.

Dynamic tags are explained further in the section on . But they are another type of tag that, once defined, work in the same way as the tags discussed thus far. They can reference a particular stimulus file or they can reference a group, and they can be used in selection statements or action statements in the same way as static tags.

randomization and selection from groups