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Trial timing structure

Some infant testing procedures have a set time per trial (e.g., play this stimulus for 4 seconds, or play this sound file until it ends); for others, trial lengths depend on the child's looking behavior, requiring that the experimenter code behavior while the experiment is running. BITTSy allows individual stimuli to either , or to play until an event occurs (such as ), or for a of these (e.g., until a child looks away for X seconds, or until the file ends, whichever comes first). It also allows different trials to continue to occur for a , or is reached (e.g., in habituation-based studies, or in training studies). Thus, an experiment might be set up to continue presenting the stimulus within a given trial until the child looks away for 2 seconds, but then to continue playing trials until some cumulative amount of looking has occurred. All of these timing constraints can be set up as part of the protocol file.

play for a set amount of time
looking away for a certain amount of time
combination
set number of trials
until a certain threshold